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Squall Lionheart
Isquall
Attack Cooldown
Initial CD 1.3
Initial APS 0.77
Transformed CD 1.3
Max APS 3.85
More Data
Base Hp 300
Base Armor 2
Base Damage 60
# of Dice 2
# of Sides 6
Agility + Level 30+3.25
Strength + Level 30+3.5
Intel + Level 30+2.25
Movement Speed 320
Transformed MS Bonus 0

Summary[]

Spell Type[]

Q - N/A

W - Physical Damage

E - Physical Damage

R - Physical Damage

T - Physical Damage

V - Physical Damage (critical hits), Physical Damage (?) (Flame Saber), Magical Damage (bash)

Pro[]

R 's stronger hit is easy to activate

Con[]

There is a second of delay before Squall can use T after he falls below 40% hp T is the hardest spell to activate

Tips[]

Spam click Esc when using R to get the stronger hit every time

Counters[]

Misc[]

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