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Sanji
Isanji
Attack Cooldown
Initial CD 1.21
Initial APS 0.83
Transformed CD 1.05
Max APS 4.76
More Data
Base Hp 400
Base Armor 2
Base Damage 50
# of Dice 2
# of Sides 12
Agility + Level 25+2.5
Strength + Level 45+4.5
Intel + Level 20+2
Movement Speed 300
Transformed MS Bonus +100


SummaryEdit

Spell TypeEdit

Q - Physical Damage

W - Physical Damage

E - Physical Damage

R - Physical Damage

T - Physical Damage

ProEdit

High multipliers

T is one of the strongest

ConEdit

Weak farming skills

TipsEdit

CountersEdit

Sanji does only physical damage. This means that armor works well against him

MiscEdit

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