Summary[]
Spell Type[]
Q - Magical Damage
W - Magical Damage
E - Physical Damage
R - Physical or Pure Damage (initial hit), Pure Damage (residual flames)
T - Physical Damage
Pro[]
R’s outer flame has a hidden bonus of doing 2x the dmg it says if the target is in certain spots (does 1.8k instead of 900)
Con[]
E occasional glitches and he skips a couple of strikes(usually when there’s lots of creeps/players)